I’ve got to say, there’s a spark of genius in the idea behind Guncraft. Imagine teams of soldiers charging back and forth across a blocky vista of voxels not too dissimilar to Minecraft, but as well as weapons in one hand, the soldiers are waving tools in the other. They’re frantically, haphazardly building and blowing apart buildings and defenses, trying to throw up more prefab structures to replace those blown apart by their enemy’s rockets. By the end of a game of capture the flag (or any of the other game types), you can expect the map to be strewn with wreckage and dotted with craters.

PCGamesN keeping me nice and busy, there. Lots more in the works or half-complete, some of which I’ll post up here from time to time.