I’m supposed to be using my blog more often, adding things to it both old and new, so this weekend I decided I’d fish through things I’d written in days past.
I wrote this story four years ago on a sunny summer’s day in Hammersmith. It came to me pretty much all at once and I wrote it down pretty much all at once. It’s only been slightly edited since. The start is probably the best bit and I guess the message, when it comes, is very much on the nose.
I’ve written the odd short story over the years and while I’ve sent a few away to be published, none have yet been accepted. TToPE wasn’t one I ever sent away, partly because I can’t imagine who would publish it. That’s largely irrelevant anyway, because the point of stories is not to get them published, but to get them read.
To that end, I’m posting it up here.
“Happy St. George’s Day” is not something you’re likely to hear me say. First, that’s because I’m no nationalist. As far as I’m concerned, I’m English (and British) simply by chance since my country of birth was something I had absolutely no control over, as is the case with any one of us. For me, being of any nationality is a pretty arbitrary thing.
Second, my left-wing leanings scare me away from nationalist celebrations or expressions of pride because I feel they’re exclusive. They’re about trying to assert not only individuality, but also betterness. The accident of my birth, these expressions say, means I am fundamentally special in a way that other people are not. That sounds like an angry idea to me, and I don’t just associate such pride with anger and with violence, I also find it a very confusing, even irrational thing.
That title is pretty self-explanatory, so it simply remains for me to say that this is a very exciting/terrifying opportunity for me and I’ll be giving it my very best.
As well as writing for a video game, I’ll still be writing about video games. I’ll still be pitching freelance for all of the sites and publications that I’ve worked for before (plus any other fine outlets that will have me) and although I won’t be able to work full time at PCGamesN any more, I hope you continue to see my name pop up on that site. Meanwhile, Shut Up & Sit Down will continue apace and I’m really looking forward to growing the site even more this year. We’re going to do a lot of exciting things.
However, my new job does present the possibility for a conflict of interest and so, quite naturally, I won’t be writing about Maia for anyone now. I’ve let my editors know about the work I’m doing and it might be the case that they occasionally deem it inappropriate for me to take certain commissions. That’s fair enough. I don’t think this will happen often, but it’s important to bear this in mind and I’ll try to avoid pitching any work that might lead me into any sort of conflict of interest.
It matters to me that I make this clarification as it’s very important for me to be open and direct about the sort of work I do. I want to do my job well and I want to do my job ethically.
Now, onward to space.